How do I make it so a foe can't attack a certain party member if they are wearing a certain item?

deathsia

Pegisister
Veteran
Joined
Feb 26, 2014
Messages
648
Reaction score
55
First Language
English
Primarily Uses
As the topic says, I need to know how to achieve this.

It needs to be EXCLUSIVE to one character, as in the foe can attack everyone else EXCEPT the character with the item equipped.

This also needs to apply to a single boss. As in this specific boss can not attack that character who has the item equipped.

Does anyone know how to achieve this?
 
Last edited by a moderator:

whitesphere

Veteran
Veteran
Joined
Mar 14, 2014
Messages
1,688
Reaction score
784
First Language
English
I think you can make the item have the Sp-Parameter "TGR" property set to 0%.  This tells the combat logic not to target the user equipping the item.
 
Last edited by a moderator:

deathsia

Pegisister
Veteran
Joined
Feb 26, 2014
Messages
648
Reaction score
55
First Language
English
Primarily Uses
I think you can make the item have the Sp-Parameter "TGR" property set to 0%.  This tells the combat logic not to target the user equipping the item.
That won't work, since the character can have this item equipped all the time, the character will never be attacked.
 

whitesphere

Veteran
Veteran
Joined
Mar 14, 2014
Messages
1,688
Reaction score
784
First Language
English
In that case, have the boss, in its Turn 0 Turn (Troop tab), assign an invisible State to the character IF the character has the Item equipped.

Said State sets the TGR property to 0. So it will only apply for that battle.
 

Wavelength

MSD Strong
Global Mod
Joined
Jul 22, 2014
Messages
5,624
Reaction score
5,104
First Language
English
Primarily Uses
RMVXA
In that case, have the boss, in its Turn 0 Turn (Troop tab), assign an invisible State to the character IF the character has the Item equipped.

Said State sets the TGR property to 0. So it will only apply for that battle.
There you go.
 

Shaz

Veteran
Veteran
Joined
Mar 2, 2012
Messages
40,098
Reaction score
13,704
First Language
English
Primarily Uses
RMMV
And the state would have to be removed on end of battle in that case, or it will carry over to all other battles after the boss.
 

bgillisp

Global Moderators
Global Mod
Joined
Jul 2, 2014
Messages
13,522
Reaction score
14,255
First Language
English
Primarily Uses
RMVXA
What do you intend to happen if the boss kills everyone but that one character? Do nothing?
 

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

Couple hours of work. Might use in my game as a secret find or something. Not sure. Fancy though no? :D
Holy stink, where have I been? Well, I started my temporary job this week. So less time to spend on game design... :(
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
Do you Find Tilesetting or Looking for Tilesets/Plugins more fun? Personally I like making my tileset for my Game (Cretaceous Park TM) xD
How many parameters is 'too many'??

Forum statistics

Threads
105,862
Messages
1,017,049
Members
137,569
Latest member
Shtelsky
Top