- Joined
- Mar 31, 2017
- Messages
- 16
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- First Language
- English
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- RMMV
Okay, so here is the scenario. Trying to make a maze with walls that are two blocks high. I want it so when I'm walking from the north to the South, and run into the wall, I go under the first tile, hidng the character. This is how it would realistically look, with the angle of the camera. But instead, the character is blocked by the roof blocks. Now I know how to set the * on tiles to make it where I can walk behind them, but that will make all of the roof tiles transparent when I just need certain ones to be. I've read about adding the tiles to the E slot and making that one transparent, but that one isn't an autotile and doesn't work right. I didn't know if there was a simple plugin where I can make specefic tiles transparent based on the region I put on them or something like that, I've read about screenshotting all of the autotiles and making my own custom sheet, but I don't know how to do that and can't figure out how. So please, if there isn't a plugin option, and there is a slightly more complicated option, explain how I do it, just in case I don't know how to. Thanks in advance 





