How Do I Make Me And A NPC Fight?

Status
Not open for further replies.

Arisa

probably dead
Veteran
Joined
Mar 6, 2016
Messages
490
Reaction score
1,749
First Language
English/Spanish
Primarily Uses
RMVXA
Obvious question, but I'm a bit of a idiot with MV
 

TheAlexG

Veteran
Veteran
Joined
Feb 16, 2016
Messages
414
Reaction score
103
First Language
English
Primarily Uses
I take it you mean initiate a battle with the NPC. To do so, make the NPC an event by going into the editor, and clicking on the event editor button. Right click on the event made, then in the Event Commands window, go to the Third Tab. In there, you'll find the "Scene Control" box. The very first button, "Battle Processing" is what you want. The rest should be self explanatory, but if you need further help, don't be afraid to ask.
 

Ghost of Christmas Kloe

The Icecream Princess
Veteran
Joined
Nov 15, 2015
Messages
1,548
Reaction score
961
First Language
English
Primarily Uses
RMMZ
What do you mean by "Didn't work"? We need more information than that. What exactly do you want to do and what went wrong?


It should work but it depends what exactly you mean by "work"
 
Last edited by a moderator:

Sakurra

I want a brownie.
Veteran
Joined
Sep 1, 2015
Messages
654
Reaction score
586
First Language
English
Primarily Uses
RMMV
Are you looking for a battle where it's on the  map like "Legend of Zelda" or are you wanting a battle process where screen changes to battle mode?
 

Arisa

probably dead
Veteran
Joined
Mar 6, 2016
Messages
490
Reaction score
1,749
First Language
English/Spanish
Primarily Uses
RMVXA
No, I mean it doesn't let me engage battle
 

Ghost of Christmas Kloe

The Icecream Princess
Veteran
Joined
Nov 15, 2015
Messages
1,548
Reaction score
961
First Language
English
Primarily Uses
RMMZ
Um... Ok... that is wierd... Could you send us the project so we can take a look? Or do the same in a blank project and send it to us so we can take a look?
 

Arisa

probably dead
Veteran
Joined
Mar 6, 2016
Messages
490
Reaction score
1,749
First Language
English/Spanish
Primarily Uses
RMVXA
Excuse me for having some stuff open

Capture.JPG
 

Ghost of Christmas Kloe

The Icecream Princess
Veteran
Joined
Nov 15, 2015
Messages
1,548
Reaction score
961
First Language
English
Primarily Uses
RMMZ
Those are your enemies so far! You need to create a new one if you want a specific one. I'd recommend you look up some basic mv tutorials since that is something that is neccisary knowledge for making RM games...
 

Arisa

probably dead
Veteran
Joined
Mar 6, 2016
Messages
490
Reaction score
1,749
First Language
English/Spanish
Primarily Uses
RMVXA
I know that, but I can't find how to engage a fight with her (The NPC)


EDIT!


Found it, thanks for your help. I appreciate it
 
Last edited by a moderator:

Ghost of Christmas Kloe

The Icecream Princess
Veteran
Joined
Nov 15, 2015
Messages
1,548
Reaction score
961
First Language
English
Primarily Uses
RMMZ
Well, as I said, you need to create an enemy THEN create a troop with that enemy in it. It's basic RM. Basically the things you see arent enemies but groups of specific enemies. You need to go to the troop tab of the database, create a new one and add your "Npc" 's enemy equivalent to that troop. Then that troop will appear on the list in the place we told you.
 

CarsonTF

Villager
Member
Joined
Nov 2, 2017
Messages
5
Reaction score
0
First Language
English
Primarily Uses
RMMV
Hi everyone. I am having this exact same problem. I have set the event for battle processing and when the PC wins, I have it set to display a message. When the event(npc) is activated, instead of initiating combat it skips directly to the message that I set to display after the battle is won. I will include a screen shot. If I manage to fix this before someone replies, I will edit that this was answered.

Thanks for the patience.
 

Attachments

  • Screen Shot 2017-11-12 at 4.31.41 PM.png
    Screen Shot 2017-11-12 at 4.31.41 PM.png
    34.3 KB · Views: 11

CarsonTF

Villager
Member
Joined
Nov 2, 2017
Messages
5
Reaction score
0
First Language
English
Primarily Uses
RMMV
I realized I should show the whole window in case the error is not in the event itself.
 

Attachments

  • Screen Shot 2017-11-12 at 4.38.49 PM.png
    Screen Shot 2017-11-12 at 4.38.49 PM.png
    125.3 KB · Views: 8

CarsonTF

Villager
Member
Joined
Nov 2, 2017
Messages
5
Reaction score
0
First Language
English
Primarily Uses
RMMV
OK, I got it to work as long as the only command is Battle Control. It ceases to work when I add control selfswitch a = on to create a new event where the NPC is gone (it's defeated so it should disapear). I'll include screenshots to show what I have set.
 

Attachments

  • Screen Shot 2017-11-12 at 5.01.36 PM.png
    Screen Shot 2017-11-12 at 5.01.36 PM.png
    112.1 KB · Views: 5
  • Screen Shot 2017-11-12 at 5.03.21 PM.png
    Screen Shot 2017-11-12 at 5.03.21 PM.png
    102.5 KB · Views: 4

CarsonTF

Villager
Member
Joined
Nov 2, 2017
Messages
5
Reaction score
0
First Language
English
Primarily Uses
RMMV
I got it to work. Here is how I set up the events, if anyone else finds they have my issue. I still cannot figure out the self switch to leave the NPC but not have it initiate a fight when you talk to them again. It skips straight to event page 2.
 

Attachments

  • Screen Shot 2017-11-12 at 5.32.31 PM.png
    Screen Shot 2017-11-12 at 5.32.31 PM.png
    122.9 KB · Views: 11

Kes

Veteran
Veteran
Joined
Aug 3, 2012
Messages
22,305
Reaction score
11,735
First Language
English
Primarily Uses
RMVXA
@CarsonTF In additional to the points below, you are hi-jacking an existing thread with a different query (because the cause is diffferent) instead of starting a new thread.

[necro]CarsonTF[/necro]

[dpost]CarsonTF[/dpost]
In fact, it's quadruple posting. If you need to add something please edit your earlier post.

I strongly urge you to read the Forum Rules.
 
Status
Not open for further replies.

Latest Threads

Latest Posts

Latest Profile Posts

Writes that the characters have to climb a mountain.

Realized that I have to draw six sets of models where characters are climbing.

At least I know how to draw something. :)
I'm currently scratching my head on how to design plains. What do I even put in plains? Some trees (but not too many or it turns into a forest)? Grass? A few bushes? That's a bit dull.
I'm looking for tutorials but Google didn't seem to find much (or maybe I have the wrong keywords). I don't know how to map plains and I don't know how to learn.
I should probably be dragged kicking and screaming away from Daz3D... I was playing with 8.1 models and came up with this. Thoughts?
and_remember_tomorrow_miranda_8_1.jpg
If you're an artist of illustrations, you're doing fine.
If you're an artist of writing, you're doing fine.
If you're an artist of programming, you're doing fine.
But if you are all three above (and more) you cannot allow any distractions in your life.
Anyone had school furniture?

Forum statistics

Threads
111,401
Messages
1,060,840
Members
144,748
Latest member
mattcraftbr
Top