Kage

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Are you guys familiar with Sailor Moon Another Story SNES RPG? It's my all time classic and my favorite RPG. I love the battle mechanics. In order to cast magical attack, it required to spend crystals depending on spell cost. Crystals are displayed below HP bar and next to the character face like this
upload_2019-3-7_8-20-30.png upload_2019-3-7_8-21-33.png
When the attack is being used, number of crystals would disappear and if I remember correctly after the battle all crystals would re-spawn.
I think there was a guy who fan-made for non-profit Sailor Moon Another Story 2 in RPG Maker and I think he reused the battle system from original game. I am wondering if there's Sailor Moon Another Story battle system plug in for RPG Maker MV? Also if you played the game, can you please tell me what did you like and didn't like about the battle mechanics ?
 
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Milennin

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Haven't played it, but could see it being pretty easy to make, using a plugin to hide the MP bar, and show picture to display crystals.
 

bgillisp

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I've moved this thread to Game Ideas and Prototypes. Thank you.

 

Kage

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Thank You. I was sure that this time I posted in the right forum. Darn it. Sorry about that

That's interesting, would you know by any chance where can I find tutorial on how to do it or could you walk me through it as I am newbie to RPG Maker :)
 
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OmnislashXX

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Not to worry. 90% of threads are moved so It's not as if you committed a crime or anything.

And yes, I vaguely remember tat game, though I did not get to play it. I remember the side scroll beat em up game more.
 

Romanticist

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I couldn't find any plugin with a quick google search; however, as far as you described it, it sounds as if the crystals are actually just MP, but instead of showing a bar with numbers, it shows crystals.
Until you can find a plugin/have someone make a plugin for you, you can still set up the system with the default MP bar.
You can have each of your attacks cost multiples of 2 (or 1 or 5, doesn't really matter). So each attack that costs 4 MP will use 2 crystals, for example. 6 MP would use 3 crystals, 8 MP would use 4, and so on.
Then after each battle, you would heal all party member's MP (you can probably do this with a common event). This would re-spawn the crystals.

The plugin you will need will replace the MP bar with crystals, and a plugin command would allow you to set 1 crystal to X amount of MP.
 
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Bosiphas

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I used Mog_hunters battle hud and battle commands plugins to alter my sv battle looks
https://atelierrgss.wordpress.com/rmv-battle-hud/
https://atelierrgss.wordpress.com/rmv-battle-commands/

I'm doing a KH fan game so I wanted it to look the same and so I made my own files with the same names and the plugin will put them on the screen. These are what mine look like:
HP_Meter.png Layout.png MP_Meter.png TP_Meter.png

The plugin (explanation) is in Spanish I think but if you put it into google translate it works fine. If you tweak with it you'll figure out how to do yours (you'll have to tweak a lot to get it on the right places of the screen and such) The only problem I've run into was getting the meters to deplete the way I want them too. They will only deplete right to left fully, and I'm not sure how to change this.

So if you make your own HP Bar, MP bar, and TP bar (you don't have to do all of them but don't delete any of the items of the plugin won't load properly nor will your game) or you can rip the images off the actual game (I like to use spriters resources, just from a quick look on the site, it doesn't look like they have that particular resource though) and just separate the fill from the actual gauge.
 

Kage

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The plugin you will need will replace the MP bar with crystals, and a plugin command would allow you to set 1 crystal to X amount of MP.

Great tip, thank you. So do you know any plugin that will allow me to do that and also maybe plugin that will help me to change the look of HP and MP bar with my own custom made graphics ? :)

Thank you for the links.
I will test and try out those plugins. Do you know if they are free for commercial use?
 
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MagicPizzaGuy

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The plugin (explanation) is in Spanish I think but if you put it into google translate it works fine.

It actually is in portuguese since it's from Brazil, I could translate anything in this website if it's not clear enough through the google translation, but from what I could see the translation is really good

Anyway I want to thank you also because this plugin is fantastic, it's simple to use and gives the option to change everything I wanted


Thank you for the links.
I will test and try out those plugins. Do you know if they are free for commercial use?

From that site

1 – You’re free to use all Atelier-Rgss scripts in commercial or non-commercial projects.
2 – You’re free to edit and adapt my scripts.
3 – Some demonstrations contains copyright materials (Anime stuff), they are used for demonstration purposes only.

Yes they are
 

Kage

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Thank you. You are legend ;)

If anyone knows how to do what @Bosiphas suggests, walk me through it step by step and explain to me the simplest way possible as you go, I would be really grateful :)
 
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Rukiri

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I've played the Sailor Moon games but it's been ages.


Looks like it's not animated so honestly you'll want to look for a few plugins, one should be a horizontal battle menu and I believe there is a graphical one instead of just text.

The current MV system actually does this type of battle already.
 

Kage

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So I think the following up question will be, if I replace MP bar with crystals graphic how do I make them to shrink/disappear every time character uses special attack or spell ?
 

slimmmeiske2

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@Kage You've doubleposted (=posting right after yourself) several times in this topic, which is against our rules. If you want to add something after you posted, please use the 'Edit' button to do so.
I've merged your posts together this time.
 

MagicPizzaGuy

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So I think the following up question will be, if I replace MP bar with crystals graphic how do I make them to shrink/disappear every time character uses special attack or spell ?

I don't have your answer, but I have one thing that might help you if you are interested. I was just checking some things while working on my project and found this

http://sumrndm.site/hud-maker/

This plugin is easier to use and has a recommendation list of hud makers, if you scroll there and download the Shonnen's Super HUDs you will find a HUD that looks a lot like the one you wanted

Just remember to download this one also if you want to use this plugin http://sumrndm.site/super-tools-engine/

Good luck!
 

Bosiphas

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@Kage, I could teach you how to use the plugin, I don't know everything but I could help you utilize the basics and making your own gauges for it, right now I'm very busy with school so if someone beats me to it great but I'll post again with the break down of how to use the plugin (Probably around the end of April as finals are over then) and the essentials to make it your own :kaoluv:

I could not use sumrndmdde's plugins because I have other plugins that it doesn't seem to like, and I have not narrowed it down to which one :kaodes:It works fine with most of them out there as far as I can tell, yanfly's for sure, and himework's as well
 

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