How do I make two events the conditions for a third event?

Shigidy

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I have 2 events, and I want the player to activate both in order for a third event to play.
The order does not matter - He can activate any of the two events in any order, but only after seeing both, a third event will automatically start.


How do I make that third event start automatically after activating both events?
 

Shaz

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This is easy. Events don't activate other events. You can either make each event turn on a switch when they are activated, then the third event is conditioned by both switches, or you can make each event +1 to a variable, and the third event is conditioned by that variable being equal to 2 (make sure each event only does +1 once though, not repeatedly if you interact with it several times)
 

Shigidy

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Thank you. I will use the second aproach and make sure to delete each event after being activated so it won't be activated twice
 

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