I'm sorry if there's a guide somewhere but from what I've seen nothing addressed the issue I'm currently having. So, I'm making a game (Or, well, remaking one to practice with rpg maker before throwing myself in the real deal) and so far I managed to handle all the things I wanted but now I'm facing something I don't completely understand how to handle.
The main group is supposed to split in 4 teams, let's call them A, B, C and D, and face various issues separately. There will be a screen with a "which group do you want to play with?" and the names of the characters as the various options. What I'm trying to accomplish is having
- Team A
- Team B
- Team C
- Team D
as avaiable choices the first time, and that's easy, let them trigger their separate events, and when they're done return to a choice screen only showing the paths that the player still has to cover. Like, I covered B and D? The list should only be
I tried to think in terms of variables (giving to each event a set variable to trigger a different menu) but conditional branches only allow me one choice and >Else... and I admit I've been stuck with this for a while now. I'm sorry to bother once again but if there was anything in the list of tutorials for beginners I totally managed to miss it in the last few days.