Sure you can. You just didn't explain what you were trying to do in your first post, so we had to make some assumptions

It's always best to state exactly what you want to do, rather than a general beating-around-the-bush type of question, and then you'll get an exact answer rather than something that works for what you
said but not for what you really
want.
When the player interacts with the tent, prior to the transfer to the tent map, save the current map id and player's X and Y location into variables, using Control Variables as I said above.
Then when it's time to leave the tent and go back to the map, use those variables in the Transfer event command.
The only question is - if you're going to put the tent on the ground at the player's location, that means you have to have a "spare" event for that purpose on every map. And if you're placing it at the player's location, what's the mechanic for them going into it? Will they have to walk off it, and then back on again? Or will they have to press space/enter without moving? Or will you just go straight from the items menu, using the tent but not putting it visibly onto the map, and transferring the player? If that's the case, all the commands above will go into a common event, and the common event will be attached to the tent item.