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- Oct 7, 2018
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- RMXP
I am trying to create a conditional event wherein the pc will die/ receive a game-over when their hp=0.
I do not want to use the 'battle mode' that comes with RPG maker, rather when the pc runs into an object and looses health to the point where their hp =0, they will die.
How do I make the pc's hp a variable? (or how do I set a condition switch?) How can I use this to trigger a common event?
Thanks y'all
I do not want to use the 'battle mode' that comes with RPG maker, rather when the pc runs into an object and looses health to the point where their hp =0, they will die.
How do I make the pc's hp a variable? (or how do I set a condition switch?) How can I use this to trigger a common event?
Thanks y'all


