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- Aug 18, 2017
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- RMMV
Hi, I've been searching around and am having trouble finding an answer. I'm new to RMMV and would love any help!
I would like the walking sprites that appear on the overworld map to be much smaller than the walking sprites in towns/dungeons.
Example: Exactly like Chrono Trigger, where the town/dungeon map walking sprites look like this:
But the overworld walking sprites look like this:
I think it really helps the overworld feel much more congruent and expansive. (Note: I know how to change the actual sprite sizes, just can't figure out how to make my game automatically switch between them). I'm assuming there is perhaps a plugin for this I have overlooked? Or is this possible without a plugin? Thank you for your help!
I would like the walking sprites that appear on the overworld map to be much smaller than the walking sprites in towns/dungeons.
Example: Exactly like Chrono Trigger, where the town/dungeon map walking sprites look like this:
But the overworld walking sprites look like this:
I think it really helps the overworld feel much more congruent and expansive. (Note: I know how to change the actual sprite sizes, just can't figure out how to make my game automatically switch between them). I'm assuming there is perhaps a plugin for this I have overlooked? Or is this possible without a plugin? Thank you for your help!

