How do I use the Game Character Hub randomization feature?

Discussion in 'Game Character Hub' started by theneuro, Jan 9, 2017.

  1. theneuro

    theneuro Villager Member

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    I have a few questions on using the Game Character Hub randomize feature for RMVXA.

    • Is it possible to generate both face and character graphics (so that I could have a randomized sprite and corresponding face graphic)?
    • Can I make it so that it generates 8 characters per file, instead of just one?
    • Is it possible to generate a sprite for every possible combination (without duplicates?)

    Any help would be greatly appreciated!
     
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  2. Niten Ichi Ryu

    Niten Ichi Ryu Grey Lords Emissary Veteran

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    . afaik, There is no way to have a coordination face/sprite in gch automatically.


    . When in the generator, click on frame mapping process. Then choose add. You will see options and check boxes. Check each boxes in front of character [RPG maker....] and click ok. It should output characters by sheets of 8. (you could have found that with a bit of curiosity/experimentation...)


    . Randomness is what it is, so I don't think that's possible. I think the soft try to avoid duplicates by using color swaps. But otherwise I guess no, you can't expect the soft to behave like this.
     
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