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EtphTheElephant

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So I made a map with a snow region and I always want it to be snowing there, however when I move to the grasslands the snow keeps going. Is there a way to keep the snow in that snowy area of the map?
 

Gump

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Set the weather to none using event commands just before or after the teleport command is used to send the player out of the snow map.

To make the transition smoother, adjust the brightness of the screen before/after teleporting and include the weather change in between.
 

Andar

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If the snow part and the non-snow part are on the same map, then you need to do something similiar: make events near the borders between those zones to reduce or remove the snow when leaving without teleport. It's a bit trickier (you have to check the direction wether the player moves into the snow region or out), but basically uses the same event commands.
 

EtphTheElephant

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Oooooooooh, thank you guys :D


Sent from my SM-T210R using Tapatalk
 

Shaz

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This thread is being closed, due to being solved. If for some reason you would like this thread re-opened, please report this post and leave a message why. Thank you.


Next time, please use a meaningful title for your thread. Eg: How to change weather between snowy/non-snowy areas. Thank you.
 
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