Mask_Kalven

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I'm currently making a persona fan-game as a way to learn to use the system, and for the past few days, I noticed that there was no option for skills using hp instead of Mp and have been struggling to make it work.

Is there a way I can do this?
 

Jragyn

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I don't think any RM engine natively has this functionality, but yanfly and co. have made plugins that accomplish this pretty easily for a variety of the RMs out there.
 

CHKNRAVE

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Try Yanfly's Skill Core which is free. You can set up HP costs by writing <HP Cost: x> in the notes, or <HP Cost: x%> if you want the cost to be a percentage of the user's max HP.
If you want to make the cost more advanced than that, there's the <Custom HP Cost> and </Custom HP Cost> tags between which you assign a cost variable to a more complicated formula.
 

Mask_Kalven

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Thank you so much you both! I'll check it out right now.
 

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