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- Feb 27, 2019
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Hey, folks!
My co-author and I are working on an MV game based around our Steampunk novels Nimbus and Stratus. The problem is that we live a considerable distance from one another now, so being able to collaborate side-by-side like we did with the books isn't possible.
I was thinking that we use Github to do it, each working on a different branch and then merging with the Master when we get ready to pull a new version locally.
I know for sure this will work when we are dealing with plugins and JS scripting, but is this the best route for managing the entire project?
My co-author and I are working on an MV game based around our Steampunk novels Nimbus and Stratus. The problem is that we live a considerable distance from one another now, so being able to collaborate side-by-side like we did with the books isn't possible.
I was thinking that we use Github to do it, each working on a different branch and then merging with the Master when we get ready to pull a new version locally.
I know for sure this will work when we are dealing with plugins and JS scripting, but is this the best route for managing the entire project?


