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So I might be getting a little ahead of myself here as I'm just working my way through DiamondandPlatinum's really great video tutorials.
While I learn what I can about Ruby I keep my original art in mind and I know that I want some more fluid animations (something like 8 frames seems good). My goal in finding out how things work is to possibly save myself the heartache of drawing up tons and tons of high frame walks, sword slashes and the like, only to find out that I just can't use them.
As always, thanks for your time gang.
How are things like frames in a walk animation handled?
While I learn what I can about Ruby I keep my original art in mind and I know that I want some more fluid animations (something like 8 frames seems good). My goal in finding out how things work is to possibly save myself the heartache of drawing up tons and tons of high frame walks, sword slashes and the like, only to find out that I just can't use them.
Is it possible to make composite sprites from two separate files?
This one is probably a pipe dream but I'm trying to conceive a way that I could have a lot of arms and armor that would be essentially pasted onto the base bodies of sprites they will fit. If there isn't a way to do this the only option would be to draw X amount of characters a sheet for every single possible thing they could be wearing. Make sense?As always, thanks for your time gang.
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