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- Jul 23, 2013
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i can't for the life of me think of anything to possibly search for that brings up what should be a really simple question.
how does the stock vehicle system determine what tiles a certain vehicle can and can't cross? it's not like i can set tiles as water or not water. unless there's specific tiles which are always treated as water.... also what's the difference between the ship and boat and how does the system figure out what they can and can't travel across?
what terms are used to describe this? i just wanted a quick reference.... and all i can find are things about scripts you can add to have custom vehicles.
how does the stock vehicle system determine what tiles a certain vehicle can and can't cross? it's not like i can set tiles as water or not water. unless there's specific tiles which are always treated as water.... also what's the difference between the ship and boat and how does the system figure out what they can and can't travel across?
what terms are used to describe this? i just wanted a quick reference.... and all i can find are things about scripts you can add to have custom vehicles.

