How do YOU attract viewers?

KanaX

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@Sharm Gee, I don't know. Maybe it has to do with the fact that you are a global moderator, a pixel artist and I can find your posts in every thread I go to. :p

Also, your picture kinda scares me and reminds me of this:

 

Sharm

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@Kanax: So I'm popular because I'm bossy and can't shut up? Man, people are weird. ;) (Bukarette made the drawing I'm using for my current avatar.)
 

KanaX

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@Sharm, actually you are one of the most nice "big" people on the site.
 

Susan

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@Sharm: I'm not sure if you're joking right now, but either way, I strongly doubt Kanax meant anything negative in his previous post. I agree with him that you are one of the nicest people in the forums.

By the way, as mentioned before, your artworks are quite appealing. ^^
 

Sharm

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I'm totally joking.  That's what the wink was for. :)
 
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You could go with the typical clickbait one of:

"You WON'T believe how this game changed this persons life. It was a SHOCKING development, etc."

Of course, if you do that, I would have to hurt you.

(just kidding, just you know, please don't do that.)
 

bgillisp

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You could go with the typical clickbait one of:

"You WON'T believe how this game changed this persons life. It was a SHOCKING development, etc."

Of course, if you do that, I would have to hurt you.

(just kidding, just you know, please don't do that.)
I have always thought that those clickbaits sound too much like how bogus links when the internet was new did. As a result, I refuse to click anything that uses those kind of titles and captions, as they sound too much like the old virus emails of the late 90's/early 00's. I wonder how many other viewers they lose for that very reason?
 

Oddball

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Anyway. In all seriousness, there's something iv'e learned...

think about what your about to say, and say it in a way that people can swallow.

Seriously, this is from experince. I don't really like sensoring my thoughts, and where has it gotten me on here? I only have two people that I can say for certain would play a game I released. and for every person on here that's become more friendly towards me, Iv'e probably managed to annoy two others. and constantly posting in the wrong section didn't help any.
 

Caitlin

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I like to give away graphics, but as for view on my topic.  o_o I am a bit opinionated, am very willing to share my opinion and can figure out how to get more people to view my topic.  I feel like I'm invisible at times, but really, the more active you are the more views you should get.  Especially, if you have a link to your game via a banner.  I should update my banner to a more unique version.  But yeah, I agree, just don't become infamous, that's someone else's job. A certain evil character on the board, who I am aware of, but do not know personally. 
 

KanaX

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@Oddbal, some people here are SO formal! Sure, I can appreciate the professionalism and I understand that they may have a lot in their hands, but I cannot be that way.

@Caitlin, yeeeaah. Banners are pretty OP. :p

 

A certain evil character on the board, who I am aware of, but do not know personally.
Um, I... don't know how to respond to that :p
 

Oddball

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But yeah, I agree, just don't become infamous, that's someone else's job. A certain evil character on the board, who I am aware of, but do not know personally. 
The Joker uses RPG maker vx ace?!?!?! AAAAAAAAAAAHHH!!!!!!!!! Run for your lives!!!!!
 

Oddball

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GOod one right there Oddball! 
I was trying to point out that making people laugh could be a way to get people to remember you. but I guess my attempt was very forgettable
 

Makio-Kuta

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For me, it's Social Networking. ((Which being active on the forums, assisting others, giving feedback, etc etc etc are all a form of)) Maybe I overlooked it (only skimmed posts), but I don't think I saw anyone mention those big social networking sites like Twitter, Tumblr, or Facebook or whatever. I know a lot of people sort of roll their eyes at the idea of social networking (even if people are unintentionally participating in it on a daily basis), but when it comes to advertising your game, attracting new people, and spreading awareness that your game exists, getting involved on these pre-existing social networking sites is an invaluable tool. That's the way the world is moving forward right now and being noisy and noticeable about what you want to attract people towards on these platforms is huge. If it wasn't, big companies wouldn't have all gravitated towards it.

Years ago, before these sites were big, I had one tiny lecture centered around the concept of social networking and how it is the one best ways to be seen, known, and succeed in any sort of business or industry. It terrified me, because she was talking about going to community events, and such not, meeting people and up-talking yourself and your "product." I'm super shy and the idea that that was the new key for success was just plain scary. I really wish I had taken more away from that class, because I see now just how right she was and how important this is for being noticed with how the world is now.

I'm glad that this trend ended up being able to be conducted through a keyboard and the internet xD that makes it much easier for me to swallow and attempt. ( Though I really would love to go to some sort of Indie Game Dev Jam thing sometime ;o; )

Just like the forums though, it's a push and pull thing though. You have to give if you want to get. 

tl;dr: Don't ever underestimate the power of Social Networking Sites.
 

Zeriab

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I click on buttons and see counters going up. You may can it views, but I call it a fun Skinner box experiement.

Actually I don't know I do it. They just seem to appear by themselves without any particular effort on my part >_>

*hugs*
 

KanaX

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@Makioa-Kuta Wow, that was really thorough. Whenever I see devs (for RPG Maker) use social media, it usually doesn't bring results. I tried it for a bit myself. But maybe I focused on the wrong audience.

@Zeriab Maybe it's because you are a huggy person. Deep inside, we all like hugs.
 

Makio-Kuta

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It's never going to be a instant thing. It'll take time and effort; it'll take getting to know people who will spread your work, who know people that'll spread the things they spread - and so on. But it can be very rewarding once you get in that position. :)

I'm not super at it, but I can say that I've met some success in these areas. Hopefully, I can develop the skills more and reach even higher heights someday~ (but even knowing that a handful of people have checked out my games/web story though social networking efforts is reassuring)
 

Sharm

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I have to disagree.  If you're making that type of game you don't have to add it in, and if you aren't then you'll get negative backlash.  Contrary to popular belief, sex does not always sell, and if it's out of context it will have a negative effect.  For example, people in the US will remember those highly sexualized Carl's Junior commercials.  What most people don't know is that they stopped those commercials after a huge drop in sales caused by running them.  In other words, sex only sells sex, make sure that's what you actually want to sell.
 

KanaX

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@Sharm never underestimate the lonely man. He is powerful and influential.
 
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