For the most part for things like cliffs, rocks, etc it doesn't as you usually will repeat some tiles to get a desired height but then you have trees which for the most part have 1 size but the base of the tree could possibly be extended. Tiles are something I just try and avoid and would just hire out someone to do a few tiles and I'd handle the rest like buildings or interior stuff. But, I decided I wanted to do absolutely everything this go around and can't come to a decision on how large some objects in my game should be. *I did not actually create the tiles you see, only the character sprite. *Character sprites are usually 32x66 or 32x32 for children(mostly).