This is something that I've been thinking about for a while and I'm curious on how the rest of the community handles and creates their projects. You've created you game idea. You have your concept, your game design document, and all the details are hashed and planned out. The only thing left to do is to make the game. How and in what order do you accomplish this? Do you knock out the database first? Doing a big portion of the database before moving on to mapping and programming? Or do you handle mapping and the graphical and programming and eventing portions first? Do you event and database as needed? I'm just curious how other people have handled this. In many of my previous projects I've tried data basing as much as possible before moving on to implement the story events and such. I don't know if this is the most efficient way however. Databasing isn't the funnest thing in he world, and sometimes it makes me less enthusiastic about the project. What are your thoughts?