kjsp27, we are discussing a rather complex topic and it is impossible to avoid going on certain subtopics while discussing it unless we treat the conversation as an improductive minefield. We are discussing BOTH """""sexual politics""""" AND game making, and unless you make a subforum named "sexual politics and gamemaking" I feel it will be quite hard to make this discussion cater to either of the subforums. You may keep the topic here and we'll talk about both and be moved for touching sexual politics, or you could move the topic elsewhere and move it back here because we
are talking about game development, or I don't know whatever else you would do as the topic is clearly being home to a courteous and educated exchange of thoughts.
It is clear that approaching sexual "politics" (i fail to see how this is politics at all) is a game development topic as it is something game developers should be aware of in case they want to write about, and at the same time it is a topic about sexual "politics" because, well, it is the topic. "game making principles" go beyond mere gameplay, they also cater to the whole medium of games, and how you as a game developer make choices in relation to your game. Choices that can go from narrative, to gameplay, to branding, to a plethora of other healthy and pertinent topics.
So I consider openly gay people, who are not prosecuted in medieval society, a break from reality. Am I worng?
Yes, openly gay and non-proscecuted people in
some medieval societies are a break from reality, sadly.
That was exactly my point several comments ago. Why are there so many attempts to include LGBT characters, but polyamory topic remains largely untouched?
I did intend to embrace polyamory when I made the topic. This is why I said my scope was broader than just LGBT characters.
In any case, when you build a game you are encouraged to create your own setting for the game, regardless of influences. Final Fantasy IV is an interesting example of it since it meshes roman, greek, medieval european and even african culture to a minor extent (as well as a lot of other subtle influences) , and really it is a thing in quite a plethora of RPGs. (mostly JRPGs, since western RPGs have had this thing of always reusing the same tired tolkien world of orcs and elves, now it is gladly fading)
But welp. I'm glad to hear your opinion. And although I myself have no interest in writing polyamory at the moment (it's somethinh I don't know much of, don't relate and don't feel a particular reason to write it) i would be happy to have it in a game I play, as long as it's well written (as anything else, really. Few things are more cringeworthy than badly written social / romantic interactions)