I honestly want as little mention of sexuality in games as possible, just as general rule. I don't mean pretend it doesn't exist, but in games where most/all characters are hetero than with the exception of an actual story-based reason such as a relationship developing between two of the main characters the closest a game will come to espousing sexuality is usually by having houses where two npc's live together, maybe a mention of husbands/wives occasionally or a side quest to help a hopeless lovelorn kid attract attention from his crush. This is all cool, it's natural even in a way, regardless of gender preferences or whatever. What isn't is the gay guy in your party coming to you, the military leader he's only met like a month ago and asking you to come with him and help him come out to his parents or the lesbian party member telling me in no uncertain terms when she first joins the party that she's a lesbian and isn't interested in my male character even though my character hasn't tried to flirt with her/ogle her/ ask about her sexuality.
Any kind of consensual relationship between two or more adults is fine for me in a game/book/whatever, I'm not that knitpicky. But I want them to be represented in a realistic manner, not to come from an agenda that says 'we can use this medieval adventure game sequel as a political correctness litmus test where we shame people for making 'choices' in the game we disagree with as developers while glossing over any viewpoint that isn't our own as merely the 'wrong choice' in this game we've made and advertised as 'choices matter'.
Granted, I don't know that many gay people myself and as far as I'm aware have never actually met and talked to at length either a bisexual or transgender individual (though as I'm about to admit it wouldn't surprise me if I'm just mistaken and ignorant in that regard) but from my admittedly limited experience people living those lifestyles aren't all that different than your typical heterosexual outside of the actual sexual preference and as such don't actually go around announcing their sexuality to everyone they meet right out, so why should they in a game? For example here, I only found out recently that a young man who is a friend of the family that I have been teaching carpentry and paying to help out around my property since he was a preteen was gay, and I wouldn't have learned when I did except that my wife made some comment about how pretty her niece was getting, just one of those ribbing, nosey comments adults make to mess with budding 18 year old kids that prompted him to mention that he 'actually had a boyfriend'.
So yeah, put same-sex npcs in the same house for me to discover when I go on the required town kleptomania run and rummage through their things or include a romance between two main characters if the story actually calls for it, just please don't have the lesbian innkeep announce to the whole common room that she's a lesbian everytime a new customer comes to rent a room. In my experience peoples of all orientations are happier in a world where what we do in our bedrooms are generally kept between those actually in the bedroom at the time and perhaps a close friend or two, and I like keeping it that way both in my life and my video games. That is my two cents on the matter.
Any kind of consensual relationship between two or more adults is fine for me in a game/book/whatever, I'm not that knitpicky. But I want them to be represented in a realistic manner, not to come from an agenda that says 'we can use this medieval adventure game sequel as a political correctness litmus test where we shame people for making 'choices' in the game we disagree with as developers while glossing over any viewpoint that isn't our own as merely the 'wrong choice' in this game we've made and advertised as 'choices matter'.
Granted, I don't know that many gay people myself and as far as I'm aware have never actually met and talked to at length either a bisexual or transgender individual (though as I'm about to admit it wouldn't surprise me if I'm just mistaken and ignorant in that regard) but from my admittedly limited experience people living those lifestyles aren't all that different than your typical heterosexual outside of the actual sexual preference and as such don't actually go around announcing their sexuality to everyone they meet right out, so why should they in a game? For example here, I only found out recently that a young man who is a friend of the family that I have been teaching carpentry and paying to help out around my property since he was a preteen was gay, and I wouldn't have learned when I did except that my wife made some comment about how pretty her niece was getting, just one of those ribbing, nosey comments adults make to mess with budding 18 year old kids that prompted him to mention that he 'actually had a boyfriend'.
So yeah, put same-sex npcs in the same house for me to discover when I go on the required town kleptomania run and rummage through their things or include a romance between two main characters if the story actually calls for it, just please don't have the lesbian innkeep announce to the whole common room that she's a lesbian everytime a new customer comes to rent a room. In my experience peoples of all orientations are happier in a world where what we do in our bedrooms are generally kept between those actually in the bedroom at the time and perhaps a close friend or two, and I like keeping it that way both in my life and my video games. That is my two cents on the matter.
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