@fireflyege Except that removing those skills doesn't "
re-Learn" the original X skill back into the actors Skills.
Skill W/X/Y/Z
This skill is
W after use
forgets W and
learns X. After
X is used,
forget X and
learn Y. After
Y is used,
forget Y and
learn Z. After
Z is used,
forget Z and
learn X.
After battle, conditional branch is checked that is
XY or
Z are
learned,
forget XY or
Z,
learn W.
What I am saying, is I understand the method you are explaining, but I am also saying that it
does not work in
ALL cases and
ALL scenarios (
as I have learned through Play testing) in my project. So, I use that plugin, specifically, to ensure it executes as expected.
The purpose of me showcasing this particular skill was because your OP was inquiring how to make mages interesting. I wasn't posting to seek critique of, or execution for, that skill. It was an idea I had, that I shared, to give insight on how something such as a skill can be implemented to help make mages more interesting.
Good luck with your mage!
-MIA