- Joined
- Jun 16, 2020
- Messages
- 654
- Reaction score
- 162
- First Language
- English
- Primarily Uses
- RMMZ
So, how do you guys organise your workload?
While making is a hobby for me, it's an important one, thanks to the fact that MZ feels a bit like a game in itself.
But I'm still squashed by the amount of preparatory work, and thankfully this is just assembling assets as opposed to making them from scratch. Tilesets are especially hard to combine in intuitive ways, and map making natural exteriors appears to be much harder than I thought - or I just have no aesthetic sense.
While making is a hobby for me, it's an important one, thanks to the fact that MZ feels a bit like a game in itself.
But I'm still squashed by the amount of preparatory work, and thankfully this is just assembling assets as opposed to making them from scratch. Tilesets are especially hard to combine in intuitive ways, and map making natural exteriors appears to be much harder than I thought - or I just have no aesthetic sense.