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I'm working an Open World RPG, and the project has a lot of maps (~300), and it was very-very incompleted. I'm using RPGMaker MV,
How can I reduce the map count? Or any idea with workaround this? Later will be problem the editor's limit, and I want to solve this problem. What is the best practice? Lot of outside area, lot of towns (and buildings), dungeons consumes a lot of maps of the limit...
For example, the greatest town has ~30-40 building, so ~30-40 maps. And an bigger dungeon with lot of rooms also has ~30 maps.
I'm interesting about any idea of this, how can I do this with less maps.
Thanks for any advice ^^
How can I reduce the map count? Or any idea with workaround this? Later will be problem the editor's limit, and I want to solve this problem. What is the best practice? Lot of outside area, lot of towns (and buildings), dungeons consumes a lot of maps of the limit...
For example, the greatest town has ~30-40 building, so ~30-40 maps. And an bigger dungeon with lot of rooms also has ~30 maps.
I'm interesting about any idea of this, how can I do this with less maps.
Thanks for any advice ^^


