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Once you have your idea, how do you start making the actual game? I've written my story, more or less, I've got a general idea of the mechanics, and I've spent some time amassing and assembling plugins to get the systems into the general shape of what I want, but now that I'm staring at the first empty map, I'm feeling a bit lost. Repeat that for all of my RPGMaker projects to date, and you've got my current problem.


Do you start from the first scene the player sees and go forward? Do you pick somewhere in the middle? How much detail do you usually put on your designs before you start developing, and how much do you assume will change as you go through development?

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Don't forget, aspiring writers: Personality isn't what your characters do, it is WHY they do it.
Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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