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Hiya!
I was editing a script and I was wondering what means what in regards to actor.currentAction() under Window_Base?
I wanted do an if statement where it basically means If current action is attack
Basically I want to know what the value of actor.currentAction() is when attacking.
If you want an example of what actor.currentAction() is used for, in YEP_ATB and YEP_Battle_Status, it is used to show which icon should be shown while the action is charging ( the little icon which represents whatever the current action is at that time )
Thank you, and please tell me if I made no sence whatsoever...
I was editing a script and I was wondering what means what in regards to actor.currentAction() under Window_Base?
I wanted do an if statement where it basically means If current action is attack
Basically I want to know what the value of actor.currentAction() is when attacking.
If you want an example of what actor.currentAction() is used for, in YEP_ATB and YEP_Battle_Status, it is used to show which icon should be shown while the action is charging ( the little icon which represents whatever the current action is at that time )
Thank you, and please tell me if I made no sence whatsoever...
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