How does everyone here feel about "Dreams" for ps4? seems like it could be a Unity/RM/GM Killer

Conflictx3

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I'm honestly surprised this isn't a topic yet, but then again i just heard about it myself.

apparently it's a nifty little "game" by the creators of little BIG planet that allows content creators to make Video Games, Music, & Movies + more.

Honestly from everything i've seen this could be a real problem for RPG Maker & Unity alike as software since "Dreams" offers something so visually appealing and customizeable while providing easy pick up and play tools to create with.

if you haven't seen, this is something a player made with "Dreams" while still in beta, his own freaking rendition of FF7 Remake:


now mind you the person is excessively talented but at the end of the day he made THIS with the BETA.

the only thing other game makers really have over dreams is that content creators can sell their creations commercially while i don't see that being the case for dreams, especially since its only available on playstation right now, but its still in its infancy and if the devs realize the monster they have on their hands and utilize it that could all very well change in a few short years.

as a creator i'm excited to try dreams, its only $40 and i would actually like to try if for its "movie making" aspect as i'd love to turn my game into an online web series, but truth be told i've sunk so many hours into my project and i'm so excited about that i don't want to buy dreams as i'm afraid its going to slowly pull my attention away from RPG Maker.

what is everyone else's thoughts?
 

The Stranger

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Recently picked up the physical release on the PS4, and one of the only negative things I have to say about it is that the controls aren't very good, but that's something I'll get used to over time.
 

Conflictx3

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Recently picked up the physical release on the PS4, and one of the only negative things I have to say about it is that the controls aren't very good, but that's something I'll get used to over time.
i just hopped on twitter as i found out theres a #MadeInDreams campaign going on and the stuff im seeing is insane while of course a bit clunky

one thing that i definitely noticed however is dreams will follow the same struggles with its users as RPG Maker does, due to its ease of use and accessibility,everybody is on there slapping together "remakes" or sequels of already established games and we can all bet there will be 0 balancing onany of these fan projects, so this could go left pretty quickly where peoplestart hate seeing dream creations.
 

The Stranger

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I'm a huge fan of these easy to use tools for game creations. I love how more and more people are now able to express themselves and be creative without needing to learn some sort of scripting language.

I've never actually completed the most recent DOOM game. All my time was spent making custom missions. Had a lot of fun with the easy to use map maker and eventing system. If I know a game has an easy to use map\mission maker, I'll buy it. Been supporting this sort of stuff since PS1 - spent way too much time making missions in Tenchu 2. lol.
 
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Raynar

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I personally don't think it'll do what RPG Maker does as well as it does if that makes any sense.

I see #MadeInDreams as a tool to make Triple A titles or games that can scale with said titles and deliver a easier way to create 3D games while RPG Maker captures the nostalgia and feel of older styled 2D games, which I'd imagine a lot of people have nostalgia for even if they don't necessarily show it.

but truth be told i've sunk so many hours into my project and i'm so excited about that i don't want to buy dreams as i'm afraid its going to slowly pull my attention away from RPG Maker.
It'll only pull you if you let it. Keep your attention towards what you love! :)
 

Lornsteyn

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Well its PS4 exclusive (for now) so if at all, it only kills itself.
It seems to be a strong tool, but since Im more into pixelstuff, its not interesting to me.
When it comes to RPGs, especially with pixelart, RPG Maker is still the best choice.
 

TheoAllen

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Honestly from everything i've seen this could be a real problem for RPG Maker & Unity alike as software since "Dreams" offers something so visually appealing and customizeable while providing easy pick up and play tools to create with.
Real problems? how?
There're RPG Maker clones out there and RPG Maker still stands, literally, as RPG Maker (software to create RPG). It isn't yet get threatened in any way. As for Un***, I don't know. To make a software compete with them (in the game engine market), it isn't about visually appealing and easy to use. But also the robustness.

And as far as I know (I forgot where was the survey), RPG Maker, in the game engine marker are the minority. Most of them are using software that is not RPG Maker despite how big (relatively) we are.
 

Milennin

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I haven't looked much into it, but I'd say no. It won't be an RPG Maker killer, mainly because RPG Maker is very specialised in what it does (making of old school style 2D RPG's), while Dreams seems to cover a broad range of game genres able to be made in it. Unless Dreams comes with a superior set of options and tools to create what you can do in RPG Maker, it won't be killing it, because people who wish to make an old school 2D RPG will still choose to use RPG Maker over Dreams.
And as for me personally, I can't imagine using a game making tool on a console over the PC. Even if Dreams was about as good as RPG Maker in making what I wanted, I'd still go with what's on PC because it's so much better working with mouse + keyboard and having direct access to text and graphics programs right next to RPG Maker.
 

Shaz

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Uh ... if I understand correctly (and I haven't done more than skim through this thread), Dreams = PS4. RPG Maker = PC/OSX. How is something that runs on and creates for PS4 going to "kill" something that runs on and creates for PC/OS and mobile devices? Different market.
 

Conflictx3

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@Shaz @Milennin and others who responded on the subject, I definitely respect all your opinions and thoughts on the subject. I was more so coming from a place of what dreams COULD become, let's not forget RPG Maker had its humble beginnings as a playstation 1 title for fun before it moved to PC, dreams could easily follow that same conquest.

Alot of people say it wouldnt kill rpg maker because RM specializes in RPGs while dreams is more of a jack of all trades program, I 10000% agree with that statement. But when I say kill rpg maker/unity what I mean to say is that it's no secret majority of the people who purchase rpg maker are just people who want to make their ultimate video game or even anime as EASILY as possible, while there is a community of us who want to make those magical 2D RPGs we grew up on, we are the minority, those crappy unbalanced games that random people churn out online, Giving rpg maker it's bad name are the bulk of the software's customers as opposed to the faithful few trying to make something quality.

I feel it's those guys that will migrate to dreams. That's more so my concern. on 1 hand its good as the pool of bad RM games may narrow while the pool of half assed fan games pollute the dreams community. But the less people who buy RM and some of those premium DLC could hurt the support for RM.

I'm team rpg maker all the way and I'm not switching sides but I do plan on trying the software, as I mentioned it's way to far in its infancy to worry about it now but little wonders like these have a way of become a beast all of its own l in time with updates and "sequels". And sure you could buy both but the average person can only work on so much at a time, one or the other will be the overall preference of content creators.
 

Nenen

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I'm honestly surprised this isn't a topic yet, but then again i just heard about it myself.

apparently it's a nifty little "game" by the creators of little BIG planet that allows content creators to make Video Games, Music, & Movies + more.

Honestly from everything i've seen this could be a real problem for RPG Maker & Unity alike as software since "Dreams" offers something so visually appealing and customizeable while providing easy pick up and play tools to create with.

if you haven't seen, this is something a player made with "Dreams" while still in beta, his own freaking rendition of FF7 Remake:


now mind you the person is excessively talented but at the end of the day he made THIS with the BETA.

the only thing other game makers really have over dreams is that content creators can sell their creations commercially while i don't see that being the case for dreams, especially since its only available on playstation right now, but its still in its infancy and if the devs realize the monster they have on their hands and utilize it that could all very well change in a few short years.

as a creator i'm excited to try dreams, its only $40 and i would actually like to try if for its "movie making" aspect as i'd love to turn my game into an online web series, but truth be told i've sunk so many hours into my project and i'm so excited about that i don't want to buy dreams as i'm afraid its going to slowly pull my attention away from RPG Maker.

what is everyone else's thoughts?
Read about this in game-informer last year; it sounds amazing, but I wonder about the IP rights for the games you make. Who owns it?
 

rue669

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Dreams sounds cool, but I see it more as an outlet for would-be artists, musicians, designers, etc. to showcase their stuff so that they might get hired up by a Triple A game developer. It's kinda like Wattpad for writers. Some users will dominate in the sphere while others will get lost in the ether, so to speak.

I would say that if anyone has any interest in being part of the Dreams community to be an early adopter for sure. As for me, I was interested a year ago, but not anymore. I applaud what the game is trying to do, but it's just not for me.
 

gstv87

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it doesn't seem to have a code editor, and as such, requires the designer to work within the constraints of the system: a console.
and consoles, are generational.
it won't last.
 

Jhale M.

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It seems very good as an engine, but the way I heard about it was how you don't own your work. If that is true, just because of that, it wouldn't replace older engines.
 

Conflictx3

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it doesn't seem to have a code editor, and as such, requires the designer to work within the constraints of the system: a console.
and consoles, are generational.
it won't last.
I'm more so concerned about future installment, this could all wholly be a test pilot and if things go well they'll create a dreams 2 on PC with a bit more freedom for creators to make and sell their ideas. It's a possibility. Rpg maker was once a ps1 only title.
 

TheoAllen

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I'm more so concerned about future installment, this could all wholly be a test pilot and if things go well they'll create a dreams 2 on PC with a bit more freedom for creators to make and sell their ideas. It's a possibility. Rpg maker was once a ps1 only title.
let's assume that it's true and it comes to pc and actually went as you expected. Why concerned instead of excited? Don't you want to use the engine to make things?
 

Conflictx3

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let's assume that it's true and it comes to pc and actually went as you expected. Why concerned instead of excited? Don't you want to use the engine to make things?
Wonderful question, to be honest my concern is based around the community, I'm working very hard in my own project as many are and if dreams were to blow up as im imagining I could see a great shift of our own user base going toward a 3D out of box easy to use program, thus support for rpg maker and the overall community would dwindle, and that's a legitimate fear, even this site alone is amazing but the traffic is humble, i know dreams could become a JUGGERNAUT tomorrow and their will STILL be a tight knit group here with a genuine love for making traditional rpgs or the similar, but as silly as it sounds out loud I'm a bit weary of the new kid on the block lol.

I will def try dreams but I'm going to wait as cool as it looks I know theres more to come and like many here have said it doesnt have the capabilities to do what I personally need it to that rpg maker can easily.
 

Benny Jackdaw

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I'm more so concerned about future installment, this could all wholly be a test pilot and if things go well they'll create a dreams 2 on PC with a bit more freedom for creators to make and sell their ideas. It's a possibility. Rpg maker was once a ps1 only title.
RPG Maker was around long before the PlayStation. Even got Super NES It even got Super NES installments. it's just that the PlayStation 1 RPG Maker is the first one to be released in the states, but if my memory serves me well, There were also installments on other Home computers before the PC.
 

Yougotsomechocolate

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I have the game, and like it a lot, but personally I disagree with the statement that It would "kill RPGmaker" or any other platform. It lives as long as Media Molecule Desires to leave the servers up. (Which they have a 10 year plan for it) RPGmaker and other do not require internet to create. Dreams has offline as well, but if you only use offline, you'll never see the great creations other people have made.
 

Conflictx3

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RPG Maker was around long before the PlayStation. Even got Super NES It even got Super NES installments. it's just that the PlayStation 1 RPG Maker is the first one to be released in the states, but if my memory serves me well, There were also installments on other Home computers before the PC.
Now THAT I never knew! Interesting!
 

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