How does everyone here feel about "Dreams" for ps4? seems like it could be a Unity/RM/GM Killer

The_switchify

I make games and things
Veteran
Joined
Jul 11, 2019
Messages
63
Reaction score
39
First Language
English
Primarily Uses
RMMV
i wsh i had a ps4 so i could make stuff with dreams
 

Windows i7

Veteran
Veteran
Joined
Nov 4, 2017
Messages
361
Reaction score
1,112
First Language
English
Primarily Uses
RMMV
I see Dreams as being more of a sandbox game than anything else. You can't really make products with it. That said, it has some serious potential if creative enough people pick up on it like what happened with GMod.
 

NPC

Auteurist in this world
Veteran
Joined
Jan 6, 2013
Messages
1,314
Reaction score
195
First Language
English
Primarily Uses
RMVXA
Read about this in game-informer last year; it sounds amazing, but I wonder about the IP rights for the games you make. Who owns it?
It appears as though the idea is in the pipes:
“Potentially, in [the] future, some people could use [Dreams] to make a PSN game, for example. That’s not really something we’re talking about at the beginning- but it’s one of the long term goals in my mind. The problem arises with making sure that everyone who contributed to the game gets credited properly, so there are some sticky areas to tackle there.”

(https://gamingbolt.com/ps4-exclusive-dreams-can-potentially-allow-players-to-create-and-sell-psn-games/amp)
 

The_switchify

I make games and things
Veteran
Joined
Jul 11, 2019
Messages
63
Reaction score
39
First Language
English
Primarily Uses
RMMV
does it support co-op?
 

Lilly

Joy Bringer
Veteran
Joined
Mar 28, 2019
Messages
186
Reaction score
348
First Language
English
Primarily Uses
RMMV
Unfortunately, Dreams is not a RM/Unity/GM killer in multiple ways.
While Dreams allows the player to do amazing things such as the FF7 Remake video above, even if I were to make an amazing game like the real FF7 Remake, I can't even sell my hard work....real shame.

Although it is pretty amazing.
 

Benny Jackdaw

Ratty!
Veteran
Joined
Mar 30, 2017
Messages
395
Reaction score
382
First Language
English
Primarily Uses
RM2k3
Unfortunately, Dreams is not a RM/Unity/GM killer in multiple ways.
While Dreams allows the player to do amazing things such as the FF7 Remake video above, even if I were to make an amazing game like the real FF7 Remake, I can't even sell my hard work....real shame.

Although it is pretty amazing.
that is disappointing, although I still kind of want it, especially if I can make my own protagonists and bosses using a model creator.
 

Failivrin

Final Frontiersman
Veteran
Joined
Jan 31, 2017
Messages
225
Reaction score
212
First Language
English
Primarily Uses
RMMV
Dreams looks interesting but I don't see the potential for commercial competition. In my experience, PlayStation and other consoles hardly ever support indie games. If they do, they're very picky about it, selecting only a small number of titles. I don't expect then to open the floodgates for indie devs to sell or even mass distribute. Kind of like how RPG Maker FES worked: Same as RPG Maker MV except you couldn't release the products. Even if you could release a dreams game, it would only be available on PS4. That's a different market from PC/mobile, and it's destined to become obsolete as soon as PS5 rolls around.
 

V_Aero

Veteran
Veteran
Joined
Apr 23, 2019
Messages
118
Reaction score
77
First Language
german
Primarily Uses
RMMV
I just checked out Dreams, and for me it's not a Game Engine as RMMV or Unity. For me, It's like a more complex version of LittleBigPlanet or any other games with in-built editors. The most important negative aspect is that for now games cannot be released as stand-alone products.
 

Nenen

Untested RPG storyteller
Member
Joined
Jul 3, 2019
Messages
16
Reaction score
14
First Language
English
Primarily Uses
RMVXA

I guess my question, regarding the IPs, is officially answered.

And this other development is very interesting, especially that
"The aim is to learn how players might want to use their Dreams projects outside of the PlayStation ecosystem."
So Dreams may ALREADY be expanding, to some extent, beyond a console title! This is starting to be more serious :p
 

Seacliff

RPG Maker Mastermind
Veteran
Joined
Nov 8, 2012
Messages
2,950
Reaction score
1,071
First Language
Yes
Primarily Uses
RM2k
Dreams is more of a Little Big Planet successor, same developers too I believe.
As someone said above, what you're making isn't a product, it's treated as an extensive level editor.

That's how it's going to feel with any Game Engine-esc title on a console though. RPG Maker 2k/3 is still somewhat relevant. But RPG Maker FES can only be as relevant as the 3DS, which is well past it's prime.
 

Rogue Milk

Veteran
Veteran
Joined
Dec 26, 2015
Messages
69
Reaction score
62
Primarily Uses
I think it's awesome, altough I'm having a hard time getting used to the controls.
I really hope it comes to PC so it benefits from a larger audience.

As for killing RPG Maker, I really don't think it's gonna be the case. They can safely coexist imho.

But I got say, I really hope the next version of RPG Maker comes with a better integration for mobile or even consoles, that allow us to better distribute our games.
 

cotodigital

Villager
Member
Joined
Nov 20, 2013
Messages
20
Reaction score
4
First Language
Spanish
Primarily Uses
RMMV
i've seen this could be a real problem for RPG Maker
Why is it a problem? Better tools available are a bad thing?
I want to buy a PS4, I didn't know about this project and it certainly looks interesting.

One project that I used to follow was Smile Game Builder, that´s like RPG Maker but 3D. The potential was there, if they had more development. Honestly, I can't wait for the next version after MV, that will hopefully integrate 2D+3D natively. That's the jump they could make, as the other guy said, competition breeds success. If there's nothing better there's no reason for Kadokawa to step up.

It'll be fine.
 

Astel

The (grey) knight with that funny look
Veteran
Joined
Jul 21, 2015
Messages
250
Reaction score
165
First Language
Spanish
Primarily Uses
RMVXA
As long as it's restricted to PS4 it won't be a real contender as a game making tool, also there is already a crackdown on copyrighted materials (starting with Nintendo IPs)
 

QuantumCapybara

Money Can't Buy Capyness
Member
Joined
Mar 26, 2020
Messages
13
Reaction score
6
First Language
English
Primarily Uses
RMVXA
This looks super cool and I'd actually be excited about it if I wasn't so heavily invested in RPG Maker. But seeing as I am, I don't think I'll be making the switch. Which makes the idea of this being an RPGM killer kinda scary and upsetting. So I kind of hope Shaz is right, and what he said definitely made sense, to me anyway. That said I do have a PS4 so if I have some spare mons (unliklely tho that is) I might check it out just for fun.

RPG Maker PS1 was the first English language release of the series, right?
 

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Profile Posts

Okay, Animal Crossing is remarkably addictive and exceptionally calming. I've been playing it pretty exclusively... like... 6 hours a day. Been a while since I've been this engrossed.
Realized a tad too late that lighting scripts are the main culprit in performance nosedive. Guess the flashlight had to go.
wat is ERROR:registration_protocol_win cc(56) . any way to fix it
anyone have a plan for self solitude during isolation?

3 of 3

Forum statistics

Threads
95,392
Messages
928,840
Members
125,604
Latest member
Nirico
Top