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- Jul 10, 2017
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Realism is usually a good thing but how much is too much?
When most people think about realism I think they think of an elder scrolls game but in skyrim for example, the main city whiterun only have around 30 people in it and it only takes about a minute to go from the town entrance to the opposite end of town(castle).
Also while walking in the wild feels tedious it's usually only for 10 minutes at the most. Imagine if it was realistic...
You have walk to video game walmart which takes 30 minutes and then you have to walk another 45 minutes to sharpen your sword at the pokemart, then you have to walk 2 hours along the highway to get to your quest location.
That would be pretty boring...
So what do you guys think? How far is too far when making your game realistic?
I would rather have a realistic game that condenses the boring and tedious parts of real life.
When most people think about realism I think they think of an elder scrolls game but in skyrim for example, the main city whiterun only have around 30 people in it and it only takes about a minute to go from the town entrance to the opposite end of town(castle).
Also while walking in the wild feels tedious it's usually only for 10 minutes at the most. Imagine if it was realistic...
You have walk to video game walmart which takes 30 minutes and then you have to walk another 45 minutes to sharpen your sword at the pokemart, then you have to walk 2 hours along the highway to get to your quest location.
That would be pretty boring...
So what do you guys think? How far is too far when making your game realistic?
I would rather have a realistic game that condenses the boring and tedious parts of real life.

