- Joined
- Mar 14, 2014
- Messages
- 1,688
- Reaction score
- 784
- First Language
- English
I've been thinking about this for a long time.
You see, the more games I play and stories I read (and I immensely enjoy doing both), the more I start to see patterns. And the less original each experience becomes, until some become completely predictable. For example: Oh, this is the "saucy princess who rebels against her father" character.
So, when creating a game, how important is originality to the game? What types of originality are the most important? And how can someone create originality? In particular, I'm talking about originality of a story, which is arguably the hardest part.
Granted, some of the greatest, most beloved stories are great because they touch upon core parts of human nature. And that hasn't fundamentally changed for thousands of years. For example, the Epic of Gilgamesh and various stories in the Bible are thousands of years old. Yet they are still moving, even though they are hardly original today. So, even a great story can be very unoriginal.
Nowadays, I believe how well the story is told is the most important thing, and accept that many stories are going to share elements or story arcs. The Matrix trilogy, for example, has the classic hero arc and deliberately alludes to the Buddha and Christ.
What do you all think?
You see, the more games I play and stories I read (and I immensely enjoy doing both), the more I start to see patterns. And the less original each experience becomes, until some become completely predictable. For example: Oh, this is the "saucy princess who rebels against her father" character.
So, when creating a game, how important is originality to the game? What types of originality are the most important? And how can someone create originality? In particular, I'm talking about originality of a story, which is arguably the hardest part.
Granted, some of the greatest, most beloved stories are great because they touch upon core parts of human nature. And that hasn't fundamentally changed for thousands of years. For example, the Epic of Gilgamesh and various stories in the Bible are thousands of years old. Yet they are still moving, even though they are hardly original today. So, even a great story can be very unoriginal.
Nowadays, I believe how well the story is told is the most important thing, and accept that many stories are going to share elements or story arcs. The Matrix trilogy, for example, has the classic hero arc and deliberately alludes to the Buddha and Christ.
What do you all think?
