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How is it possible that we've got some super-realistic 3D games with a million moving parts running in 60 FPS, and yet my RPG Maker project starts lagging if I insert more than 4 simple light sources in a single space. Shouldn't these fairly simple 2D games run smoothly with modern computers no matter how much events and stuff you stack into them? I'm aware what causes the lag in most situations, but I still can't understand it.

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Don't forget, aspiring writers: Personality isn't what your characters do, it is WHY they do it.
Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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