So, to get right to it.. I am wondering how little of Mv I could use in my project, whilst still classing my project as 'Made with Mv'...
I mean, lets say I create a completely unique code base from the ground up, and then include a few of the helper functions located within Mv, or I copy the scene manager structure, or something similar. Is that game made with Mv?
Additionally, would I be able to use Mv resources in said example?
Basically, my query is: How little of Mv's codebase can I use, before my game is no longer an Mv project?
It seems that this will likely be filled with peoples thoughts on the matter, but I would really like a line defined by someone higher up if possible, cause speculation is all very well and good, but if its a legal matter, then its best to get it looked into properly ~ and usage conditions are a legal document in a way, so yea...
Thoughts and such?