How many pixels does the battle window cuts??

Discussion in 'RPG Maker MV' started by Davox, Jul 25, 2019.

  1. Davox

    Davox Archimage Member

    Messages:
    23
    Likes Received:
    7
    Location:
    México
    First Language:
    Spanish
    Primarily Uses:
    RMMV
    I tried to use my own actor face, a custom one but it appears only from the eyes above, and the default party member is ok, I noticed it cuted a little of the portrait of each actor, so I was wondering how many in pixels if possible, so I could resize it and make it tall enough.

    Thanks for helping in advance :3
     
    #1
  2. Soulrender

    Soulrender Veteran Veteran

    Messages:
    296
    Likes Received:
    168
    First Language:
    Poland
    Primarily Uses:
    RMMV
    If I understand you correctly then proper face size is 144x144 pixels (for single frame). Next question is that you are using default face image as RMMV? (576x288 pixels) or just single image? if it is just single image then you must add dollar sign at the beginig of file name (e.g $myActorFace) otherwise don't use it.

    Concluding:
    Set of faces size is 576x288 and file name may be normal
    https://snag.gy/n7EjQM.jpg

    Single face is 144x144 pixels size and you have to add dollar sing ($actorFace) https://snag.gy/wo8kXz.jpg

    Now for the next, wich plugin do you use for battle window?
     
    #2
  3. Andar

    Andar Veteran Veteran

    Messages:
    28,719
    Likes Received:
    6,601
    Location:
    Germany
    First Language:
    German
    Primarily Uses:
    RMMV
    The $ is only for sprites, because they don't have a fixed size.
    It has nothing to do with faces (which are fixed in size)
     
    #3
  4. Davox

    Davox Archimage Member

    Messages:
    23
    Likes Received:
    7
    Location:
    México
    First Language:
    Spanish
    Primarily Uses:
    RMMV
    I'm using the yanfly battle status window plugin

    I'm taking the first expression from my actor's facet and I don't think I had to put a "$" in order to make it work (¿?)
    My actor's face size (single and full face set) are ok with the parameters, only that the deafult faces of rmmv are slightly taller than mine.
     
    #4
  5. Soulrender

    Soulrender Veteran Veteran

    Messages:
    296
    Likes Received:
    168
    First Language:
    Poland
    Primarily Uses:
    RMMV
    @Davox, show me those faces, how it looks in battle and all your plugin list.
     
    #5
  6. Davox

    Davox Archimage Member

    Messages:
    23
    Likes Received:
    7
    Location:
    México
    First Language:
    Spanish
    Primarily Uses:
    RMMV
    How do i do it? i mean, is there an option like a screenshot?
     
    #6

Share This Page