How many skills do you have in your game(s) per character? Enemies? What kind of skills are they? What's a good balance for how long or short your game is? Using my game as an example, so far I have 5 skills per character. First and second skills are class skills. Every character that is a Warrior will share those skills, which may or may not be damage inflicting skills. Third skill deals damage and is unique to that character. Fourth would be a skill that is borrowed from their subclass when they gain access to it. The fifth is a really strong one that a character wouldn't be able to use too often, a.k.a an ultimate. Edit: this skill is influenced by their primary class and subclass to create something unique. Enemies won't have more than 3 unless it's a boss. Two damage dealing skills and a utility/support skill. So what about you guys?