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How many skills do you have in your game(s) per character? Enemies? What kind of skills are they? What's a good balance for how long or short your game is?
Using my game as an example, so far I have 5 skills per character.
Enemies won't have more than 3 unless it's a boss. Two damage dealing skills and a utility/support skill.
So what about you guys?
Using my game as an example, so far I have 5 skills per character.
- First and second skills are class skills. Every character that is a Warrior will share those skills, which may or may not be damage inflicting skills.
- Third skill deals damage and is unique to that character.
- Fourth would be a skill that is borrowed from their subclass when they gain access to it.
- The fifth is a really strong one that a character wouldn't be able to use too often, a.k.a an ultimate. Edit: this skill is influenced by their primary class and subclass to create something unique.
Enemies won't have more than 3 unless it's a boss. Two damage dealing skills and a utility/support skill.
So what about you guys?
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