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Hello guys! I've been making game for quite a while and this is something I just noticed.
How many state an actor can have in a battle? Is it infinite or limited?
If it is limited, I'd like to adjust the limit so that it is infinite because it's very important for the consistency in my game.
I'm using Yanfly Battle Engine with the popup system and what not, then I realize that the icons are being replaced by the newly inflicted state after it reached 4 icons.
Does that mean an actor can only have 4 states inflicted at a time? (I hope it's not because it would've sucked a lot)
I don't mind if the it only displays 4 icons but I want the state to be active despite not being shown on the actor's face.
Please answer, I'm so confused right now.. Thx
How many state an actor can have in a battle? Is it infinite or limited?
If it is limited, I'd like to adjust the limit so that it is infinite because it's very important for the consistency in my game.
I'm using Yanfly Battle Engine with the popup system and what not, then I realize that the icons are being replaced by the newly inflicted state after it reached 4 icons.
Does that mean an actor can only have 4 states inflicted at a time? (I hope it's not because it would've sucked a lot)
I don't mind if the it only displays 4 icons but I want the state to be active despite not being shown on the actor's face.
Please answer, I'm so confused right now.. Thx
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