- Nov 4, 2012
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So, is $100 per character a reasonable price? (where a character includes 16 faces, walking and damaged character, sv battler and a picture bust).
With that calculation you assume that every asset is completely different.IMO it's way too low, SV battler is 54 frames, walking+damaged character is 13 frames.
So that is 16+54+13+1=84 assets.
Buying game art is expensive
If you hire someone, then you're paying for their time - and if they're professionals it doesn't matter what the quality of the rest of the game is, especially since professionals know options like working with placeholders.I am considering hiring people for these aspects,
I am considering hiring people for these aspects, but I am concerned that they might not view the game as a serious project due to the default RTP. I would prefer to make a positive first impression.
Maybe it was because my father needed a LOT of trees removed several years ago back when we lived in VT, but your $300 example was actually much closer to what it cost to remove trees completely (stump and all) for $1000. Ngl we would of actually laughed at any company that charges $4000 per tree as even without bulk charges, tree removals in most northeast states would still be about half that (and our guy even told us in his 30 years of experience that he knows a lot of friends that overcharge for tree removals knowing people who pay them aren't aware of how much it normally should cost.I've gotten answers like that before and it still just seems weird to me.
Like, I wouldn't call a landscaping company and offer them $300 to remove a tree from my property - I have no idea what it costs to remove a tree. If I say my budget is $300 and it actually costs $4,000 (which it does), I could fully expect them to laugh at me and hang up the phone.
I have neither gained nor learned anything.
When someone calls me and asks to play for their wedding, they don't tell me what their budget is - they ask me what I charge.
It probably depends on how much a USD is worth in whichever country you happen to live, but personally I would feel extremely guilty if someone delivered:
Completely agree. Especially if it's pixel art (think Xenogears) it's just not doable to create a MV/MZ battler sprite sheet for a 100 even at three frames per motion.The battler alone could eat up most of the expenses so I don't think $100 would be enough. At least imo.