- Joined
- Apr 12, 2014
- Messages
- 24
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- 1
- First Language
- English
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- RMMV
As the title says, I'm making a project in RPG Maker MV and well I feel as though I have always been one to put a lot boss battles within a short timeframe. Currently, the game has only one hour of gameplay and there's 3 bosses within that hour.
To be more, specific, the plot involves you being sent to a town ruin in order to investigate recent monster attacks. You end going down a ladder into a dungeon, after which you engage in a boss battle. Later on, after you return back home, you are sent again to another town to deliver a letter but a thief steals your letter. You have to go down into their hideout, which is a fairly short and linear dungeon. You're caught getting back the letter and have to fight 4 waves of enemies and then fight another a boss. After that, you deliver the letter and fight another boss. I know that the distance between the last two is incredibly little but to avoid that in the future, how often should they appear?
To be more, specific, the plot involves you being sent to a town ruin in order to investigate recent monster attacks. You end going down a ladder into a dungeon, after which you engage in a boss battle. Later on, after you return back home, you are sent again to another town to deliver a letter but a thief steals your letter. You have to go down into their hideout, which is a fairly short and linear dungeon. You're caught getting back the letter and have to fight 4 waves of enemies and then fight another a boss. After that, you deliver the letter and fight another boss. I know that the distance between the last two is incredibly little but to avoid that in the future, how often should they appear?

