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As the title says, I'm making a project in RPG Maker MV and well I feel as though I have always been one to put a lot boss battles within a short timeframe. Currently, the game has only one hour of gameplay and there's 3 bosses within that hour.

To be more, specific, the plot involves you being sent to a town ruin in order to investigate recent monster attacks. You end going down a ladder into a dungeon, after which you engage in a boss battle. Later on, after you return back home, you are sent again to another town to deliver a letter but a thief steals your letter. You have to go down into their hideout, which is a fairly short and linear dungeon. You're caught getting back the letter and have to fight 4 waves of enemies and then fight another a boss. After that, you deliver the letter and fight another boss. I know that the distance between the last two is incredibly little but to avoid that in the future, how often should they appear?

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