- Joined
- Mar 28, 2016
- Messages
- 1,623
- Reaction score
- 1,439
- First Language
- French
- Primarily Uses
- RMMV
Hi @Triacontane
I have just updated the V.1.4.2 to 1.6.2
I have seen some change that I have corrected, but I have two question.
I use your script like this.
$gameScreen.setDTextPicture('\\OW[8] ' + 'QUEST OF GALAXI ???' + ' ', 42);
$gameScreen.setDtextFont('GameFont');
$gameScreen.showPicture(506, '', 1, 800, 20, 100, 100, 255, 0);
I made the necessary corrections, but I have some problem with the border of the letters.
When I use \\ OW [8].
But now, my borders are transparent black.
How to turn a dark black.
Without the Alpha channel.
As the red and green arrows shows

And if possible, I wonder what this new function does?
$gameScreen.dTextRealTime
I do not understand the translation on your blog.
http://triacontane.blogspot.ca/2015/12/rpgmv-rpgmv-dtext-1-rpgmv-dtext-dtext.html
Thank you very much for your reply my friend.
cordially
jon
I have just updated the V.1.4.2 to 1.6.2
I have seen some change that I have corrected, but I have two question.
I use your script like this.
$gameScreen.setDTextPicture('\\OW[8] ' + 'QUEST OF GALAXI ???' + ' ', 42);
$gameScreen.setDtextFont('GameFont');
$gameScreen.showPicture(506, '', 1, 800, 20, 100, 100, 255, 0);
I made the necessary corrections, but I have some problem with the border of the letters.
When I use \\ OW [8].
But now, my borders are transparent black.
How to turn a dark black.
Without the Alpha channel.
As the red and green arrows shows

And if possible, I wonder what this new function does?
$gameScreen.dTextRealTime
I do not understand the translation on your blog.
http://triacontane.blogspot.ca/2015/12/rpgmv-rpgmv-dtext-1-rpgmv-dtext-dtext.html
Thank you very much for your reply my friend.
cordially
jon
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