- Joined
- Mar 28, 2016
- Messages
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- First Language
- French
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- RMMV
Hellos friends.
after much research, I have found nothing in rpgmaker to display natively basic states in a message.
An expert -it could help me find a script that will display statistics.
Or maybe an expert who could use these call script.
I have found nothing that allows this kind of action.
Thanks for your help
I wish I could just write example
\ <Hp> \ <Mhp> to display the max HP and HPMAXIMUM in a message.
after much research, I have found nothing in rpgmaker to display natively basic states in a message.
An expert -it could help me find a script that will display statistics.
Or maybe an expert who could use these call script.
I have found nothing that allows this kind of action.
Thanks for your help
I wish I could just write example
\ <Hp> \ <Mhp> to display the max HP and HPMAXIMUM in a message.
Code:
\<hp\>, actorData.hp);
\<mp\>, actorData.mp);
\<tp\>, actorData.tp);
\<mhp\>, actorData.mhp);
\<mmp\>, actorData.mmp);
\<atk\>, actorData.atk);
\<def\>, actorData.def);
\<mat\>, actorData.mat);
\<mdf\>, actorData.mdf);
\<agi\>, actorData.agi);
\<luk\>, actorData.luk);
\<hit\>, actorData.hit);
\<eva\>, actorData.eva);
\<cri\>, actorData.cri);
\<cev\>, actorData.cev);
\<mev\>, actorData.mev);
\<mrf\>, actorData.mrf);
\<cnt\>, actorData.cnt);
\<hrg\>, actorData.hrg);
\<mrg\>, actorData.mrg);
\<trg\>, actorData.trg);
\<tgr\>, actorData.tgr);
\<grd\>, actorData.grd);
\<rec\>, actorData.rec);
\<pha\>, actorData.pha);
\<mcr\>, actorData.mcr);
\<tcr\>, actorData.tcr);
\<pdr\>, actorData.pdr);
\<mdr\>, actorData.mdr);
\<fdr\>, actorData.fdr);
\<exr\>, actorData.exr);
\<level\>, actorData.level);
\<maxlevel\>, actorData.maxLevel());
\<exp\>, actorData.currentExp());
Code:
Window_Message.prototype.convertNameBox = function(text) {
text = text.replace
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