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Hi everyone.
I want to access/modify Sprite_Battler's local var via script call while in battle scene.
for example in this code:
Code:
class Sprite_Battler < Sprite_Base

  def setup_initial_motion
      return if @motion_initial != nil
      @motion_initial = true
      @collapse_done = false
      @motion_speed = 0
      @start_speed = [0,0]     
      @battler.motion_collapse[1] = 0
      self.x = @battler.screen_x rescue 0
      self.y = @battler.screen_y rescue 0
      self.z = @battler.screen_z rescue 100
      @battler.motion_bms = [0,false]
      @battler.set_org_pos     
      setup_motion_stand
      @original_set = [self.x, self.y, self.zoom_x,self.zoom_y,self.mirror,self.angle,255]
      setup_motion_start
      setup_motion_damage           
      setup_motion_action
  end
I want to modify @original_set via script call while in battle.
How/what is script for doing that?
Thank you!

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