How to add 32 bit sprites in with bigger size and in center?

zZBootyPopperZz

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So when I add 32 bit sprites it cuts each sprite out wrong on the sprite sheet. I can't find the right size sprite sheet for 32 bit sprites. Also when I add in the 32 bit sprites they are supper small when I put them in. If anyone could help me fix my 32 bit sprite issue that would be great. Thanks.
 

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This tutorial is for MZ, but the steps are the same in MV. Hopefully this helps you understand how to add your own custom sprite sheets.
 

zZBootyPopperZz

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This tutorial is for MZ, but the steps are the same in MV. Hopefully this helps you understand how to add your own custom sprite sheets.
Okay thank you! I will check this out
 

zZBootyPopperZz

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This tutorial is for MZ, but the steps are the same in MV. Hopefully this helps you understand how to add your own custom sprite sheets.
Okay partner, so I checked out the video and I was actually able to center the sprite, but it is still real small.

He looks like this compared to the default character...
 

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Shaz

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That is because MV and MZ use 48x48 sprites, not 32x32 (which is not the same as "32 bit")
 

zZBootyPopperZz

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That is because MV and MZ use 48x48 sprites, not 32x32 (which is not the same as "32 bit")
ah okay, so would I have to remake the sprites? Or can I just resize them?
 

Shaz

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You can resize them, but they will look a bit blurry or pixelated, and will not match the MV sprites.

If you are making your own sprites, best to create them the right size from the beginning.
 

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I agree with Shaz.
 

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