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SO I am making a battle system, and I cannot figure out how to implement turns into it (it is made using events and my own plugin)
However, I cannot figure out how for the life of me how to make it so states will go away per certain amount of turns in my battle system.
What I want to do is with each turn of my battle system states will go away using this thing:
How do I do that? (I have looked through the rpg_managers, rpg_objects, and rpg_scenes and I couldn't figure it out.)
However, I cannot figure out how for the life of me how to make it so states will go away per certain amount of turns in my battle system.
What I want to do is with each turn of my battle system states will go away using this thing:
How do I do that? (I have looked through the rpg_managers, rpg_objects, and rpg_scenes and I couldn't figure it out.)

