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Hey!


Me and my brother need help with how to alter the way the battle system meny works. We suppose it pure scripting which controls the way the rows and options that the player have when battling, sadly we have nun scripting knowledge kind of.


How we would want the battle meny rows to behave. 


Battle Meny: (picture "1")


-Attacks --> submeny (where the player choose which attack, see picture "2") --> Final meny (picture "3") where the player select the power level of the attack.


-Items


-Run


__End of Turn__


 When you enter a battle we want the players to have the meny looking like the picture called "1". when pressing the first option we want the player to face a new row of "attacks" (picture "2"),which when pressing on go to the final meny seen in picture "3".


Any ideas? Thanks in advance


main screen.png


second meny.png

last meny before the actual turn play out.png

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Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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