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stramin

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I made some animations to show a combo, they contain text like "X2", "X3", "X4" hits, it works fine when a hero makes a combo on a enemy monster, but when a monster makes a combo on a hero the animation is shown mirrored...

Something like this:
1632621776914.png

I make these animations using Yanfly action sequences script like this:

if(combo>3){
target.startAnimation(194);
}

Is there any way to make some specific animation unable to mirror?
 
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TSR

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Hello, mirror is the second argument:
target.startAnimation(194, true); when targeting actors.
Or target.startAnimation(194, target.isActor()) will work for both.
 

stramin

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Brilliant and clean, thank you so much!

Reporting this thread to be closed :kaojoy:
 
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bgillisp

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Closing as solved.
 
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