- Joined
- Feb 9, 2018
- Messages
- 32
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Hi, I'm trying to create a custom game menu, but I've run into a challenge that I haven't been able to solve myself:
How do I call which command a cursor is over.
Right now I have a menu consisting of multiple screen. What I want is one window to list multiple commands, and the other to display a description of the command the cursor is over. I have been able to set everything else up, but am now stuck on how to call which command a cursor is over.
Example:
Window 1:
Command 1
Command 2
Command 3
Command 4
Window 2:
Blank Description
If the cursor is currently over command 1, then description will become description 1.
If the cursor is over command 2, then description will become description 2.
etc.
If anyone needs more info to answer, just ask. Thanks in advance for the help!
How do I call which command a cursor is over.
Right now I have a menu consisting of multiple screen. What I want is one window to list multiple commands, and the other to display a description of the command the cursor is over. I have been able to set everything else up, but am now stuck on how to call which command a cursor is over.
Example:
Window 1:
Command 1
Command 2
Command 3
Command 4
Window 2:
Blank Description
If the cursor is currently over command 1, then description will become description 1.
If the cursor is over command 2, then description will become description 2.
etc.
If anyone needs more info to answer, just ask. Thanks in advance for the help!

