- Joined
- Dec 22, 2017
- Messages
- 11
- Reaction score
- 14
- First Language
- english
- Primarily Uses
- RMMV
Right now the Common Event runs regardless if the skill hits the enemy or not.
How do I make the Common Event run only when the skill successfully hits its target?
Can I cancel the Common Event if the attack miss?
How do I make the Common Event run only when the skill successfully hits its target?
Can I cancel the Common Event if the attack miss?