How to cancel a Common Event attached to a Skill if said skill fails?

San

Villager
Member
Joined
Dec 22, 2017
Messages
11
Reaction score
14
First Language
english
Primarily Uses
RMMV
Right now the Common Event runs regardless if the skill hits the enemy or not.
How do I make the Common Event run only when the skill successfully hits its target?
Can I cancel the Common Event if the attack miss?
 

Milennin

"With a bang and a boom!"
Veteran
Joined
Feb 7, 2013
Messages
3,059
Reaction score
2,329
First Language
English
Primarily Uses
RMMV
Have the skill inflict a state on the target, then have the common event check if the target is inflicted with the state, and if yes, perform event. If not, skip to end.
 
  • Like
Reactions: San

Latest Threads

Latest Posts

Latest Profile Posts

NUMINA Part 1 is finally out ✨ Get it now with a 10% launch discount!
Made this simple Training Dummy :D

obraz_2022-07-01_095700524.png
I'm still undecided weather or not I should add minor swearing to my game. Like I'm going for an all ages demographic... but the idea of a cartoon character saying dammit, hell, or crap in normal conversation is really funny to me.
If we assume an Elf's strong suit is Dexterity (AGI) & Intellect (MAT), I imagine Strength (ATK) & Constitution (DEF) would be among their lowest stats. But I'm having a hard deciding which should be lower, Strength or Constitution?

Forum statistics

Threads
123,219
Messages
1,155,008
Members
161,600
Latest member
googoogagaman
Top