- Joined
- Jul 31, 2017
- Messages
- 103
- Reaction score
- 30
- First Language
- english
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- RMMV
Hello!
In the game that I'm making there is an "adventure" mode and "story" mode, each of which has its own attacks you are able to use (to create different style gameplay). Is there a way to have the default "attack" button use a different skill than "1" when a given switch is on? (Please note that this request is fairly specific - due to practical reasons I cannot change anything else about this scenario.) I am fairly comfortable with using code, so I'm ok if I need to get into the base files.
Thanks,
-Yitzi Litt
In the game that I'm making there is an "adventure" mode and "story" mode, each of which has its own attacks you are able to use (to create different style gameplay). Is there a way to have the default "attack" button use a different skill than "1" when a given switch is on? (Please note that this request is fairly specific - due to practical reasons I cannot change anything else about this scenario.) I am fairly comfortable with using code, so I'm ok if I need to get into the base files.
Thanks,
-Yitzi Litt

