DerivativeD

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Hello! I'm extremely new to RPG Maker so I'm a little bit lost with this one.

Basically, I want to implement a skill you can use in battle that will switch the enemy sprite and battleback between two states. So if you use the skill while State 1 is active, it will change to State 2, and visa versa. Here's a visual example:

So State 1 is active, and this flower is the enemy:
[IMG]https://i.imgur.com/sbyHroM.png[/IMG]

Then I use the skill, and the enemy and battleback changes to State 2:
[IMG]https://i.imgur.com/Am8Zq9m.png[/IMG]

Then I could use the skill again and have it change back to State 1.

I've tried a few different things with little to no success, so I was wondering what would be the best way to achieve this?

I really appreciate the help! And Happy New Years!
 

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