- Joined
- Dec 29, 2019
- Messages
- 1
- Reaction score
- 0
- First Language
- English
- Primarily Uses
- RMMV
Hello! I'm extremely new to RPG Maker so I'm a little bit lost with this one.
Basically, I want to implement a skill you can use in battle that will switch the enemy sprite and battleback between two states. So if you use the skill while State 1 is active, it will change to State 2, and visa versa. Here's a visual example:
So State 1 is active, and this flower is the enemy:
Then I use the skill, and the enemy and battleback changes to State 2:
Then I could use the skill again and have it change back to State 1.
I've tried a few different things with little to no success, so I was wondering what would be the best way to achieve this?
I really appreciate the help! And Happy New Years!
Basically, I want to implement a skill you can use in battle that will switch the enemy sprite and battleback between two states. So if you use the skill while State 1 is active, it will change to State 2, and visa versa. Here's a visual example:
So State 1 is active, and this flower is the enemy:
Then I use the skill, and the enemy and battleback changes to State 2:
Then I could use the skill again and have it change back to State 1.
I've tried a few different things with little to no success, so I was wondering what would be the best way to achieve this?
I really appreciate the help! And Happy New Years!
