Joined
Sep 2, 2020
Messages
4
Reaction score
0
First Language
English
Primarily Uses
RMVX
There's like a million different RPG maker games that completely ignore traditional RPG mechanics, like levels. Is there a way in MV to keep that irrelevant info out of the pause menu? Or a plugin?
 

Andar

Veteran
Veteran
Joined
Mar 5, 2013
Messages
32,820
Reaction score
8,229
First Language
German
Primarily Uses
RMMV
it usually requires a custom plugin.

any menu screen can be changed by programming the new screen, but only by programming and replacing the code with a plugin.
but you rarely find those plugins published because each is a custom work for that specific game, not a general use plugin.

you'll need to request or commission a plugin with the changes you want.
 
Joined
Sep 2, 2020
Messages
4
Reaction score
0
First Language
English
Primarily Uses
RMVX
it usually requires a custom plugin.

any menu screen can be changed by programming the new screen, but only by programming and replacing the code with a plugin.
but you rarely find those plugins published because each is a custom work for that specific game, not a general use plugin.

you'll need to request or commission a plugin with the changes you want.
Is there somewhere I can learn to make plugins? I could learn javascript, but I don't know how to make it into a plugin
 

Andar

Veteran
Veteran
Joined
Mar 5, 2013
Messages
32,820
Reaction score
8,229
First Language
German
Primarily Uses
RMMV
learning javascript is almost the same as learning to make a plugin. Plugin files are nothing but javascript files with some added information, and you need to know what in the (javascript-based) engine of MV/MZ to change.
 

Rugman

Veteran
Veteran
Joined
Jun 11, 2020
Messages
286
Reaction score
81
First Language
English
Primarily Uses
RMMV
Open up windows.js in your project files with notepad or a text editor. Word search for keywords like exp. With some trial and error editing you should be able to do what you need.
 

Latest Threads

Latest Profile Posts

Sometimes you Just need to realise someone is beyond help... Still hard to walk away tho :(
100 Horror/Tragedy Sample Maps, Penguin Mech Sprite, & TileD Templates | RPG Maker News #70

Continuing working on abs. So far I have done the workout twice. I am excited to see the results after a couple of weeks. How is everyone doing? :)
MZ: oh boy imma work today
Me, excited: Really?
MZ, doesn't do what I tell It too
Me: I Thought-
MZ: I am Working!
Oof, this "side project" of mine is starting to get as complex as a VS plugin, at least as far as plugin parameters are concerned. I think I now understand why a plugin like this doesn't already exist(that I know of). Learning a lot while trying to make it work though!

Forum statistics

Threads
112,216
Messages
1,066,612
Members
145,822
Latest member
ghanovdn
Top